Weapon Statistics
900
RPM
46
Damage
113
Penetration
295m/s
Muzzle Velocity
29.3m
Hitscan Range
20
/ 30
Magazine
1.9 ~ 2.1
Vertical Recoil
-0.3 ~ 0.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
1.93s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.08s
3.19s
(0.89s faster)
Empty
5.61s
4.50s
(1.11s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 295 | 0ms | 46.1 | 112 | 3 | 3 | 4 | 5 |
| 10m | 293 | 50ms | 45.8 | 112 | 3 | 3 | 4 | 5 |
| 25m | 291 | 100ms | 45.5 | 111 | 3 | 3 | 4 | 5 |
| 50m | 288 | 183ms | 45.1 | 110 | 3 | 3 | 4 | 5 |
| 75m | 285 | 267ms | 44.6 | 109 | 3 | 3 | 4 | 5 |
| 100m | 282 | 350ms | 44.2 | 108 | 3 | 3 | 4 | 5 |
| 150m | 275 | 533ms | 43.2 | 106 | 3 | 3 | 4 | 5 |
| 200m | 269 | 717ms | 42.2 | 104 | 3 | 3 | 4 | 5 |
| 250m | 262 | 900ms | 41.3 | 102 | 3 | 3 | 4 | 5 |
| 300m | 256 | 1100ms | 40.3 | 99 | 3 | 4 | 4 | 5 |
| 400m | 243 | 1500ms | 38.5 | 95 | 3 | 4 | 5 | 5 |
| 500m | 231 | 1917ms | 36.7 | 91 | 3 | 4 | 5 | 6 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
33,054 | 13.9 % |
| #2 |
|
22,855 | 17.6 % |
| #3 |
|
15,602 | 17.2 % |
| #4 |
|
14,678 | 23.9 % |
| #5 |
|
13,260 | 21.1 % |
| #6 |
|
12,764 | 25.8 % |
| #7 |
|
12,283 | 23.3 % |
| #8 |
|
11,658 | 21.5 % |
| #9 |
|
11,105 | 20.1 % |
| #10 |
|
11,065 | 19.9 % |