Weapon Statistics
240
RPM
140
Damage
400
Penetration
470m/s
Muzzle Velocity
42.0m
Hitscan Range
7
Magazine
5.3 ~ 5.9
Vertical Recoil
-4.3 ~ 4.9
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
7.25s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.94s
3.05s
(0.89s faster)
Empty
4.61s
3.60s
(1.01s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 470 | 0ms | 140.0 | 400 | 1 | 1 | 1 | 1 |
| 10m | 430 | 33ms | 140.0 | 400 | 1 | 1 | 1 | 2 |
| 25m | 390 | 67ms | 136.3 | 390 | 1 | 1 | 1 | 2 |
| 50m | 319 | 133ms | 109.8 | 316 | 1 | 2 | 2 | 2 |
| 75m | 239 | 233ms | 80.1 | 234 | 2 | 2 | 2 | 3 |
| 100m | 175 | 350ms | 56.4 | 169 | 2 | 3 | 3 | 4 |
| 150m | 76 | 800ms | 19.5 | 66 | 6 | 8 | 10 | 10 |
| 200m | 51 | 1650ms | 10.5 | 41 | 10 | 10 | 10 | 10 |
| 250m | 50 | 2650ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 300m | 50 | 3650ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 400m | 50 | 5650ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 500m | 50 | 7650ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
11,958 | 50.3 % |
| #2 |
|
9,250 | 46.3 % |
| #3 |
|
7,047 | 47.5 % |
| #4 |
|
6,405 | 41.5 % |
| #5 |
|
5,476 | 42.7 % |
| #6 |
|
5,374 | 51.4 % |
| #7 |
|
5,315 | 49.8 % |
| #8 |
|
4,820 | 52.7 % |
| #9 |
|
4,572 | 41.5 % |
| #10 |
|
4,439 | 30.7 % |