Weapon Statistics
400
RPM
131
Damage
430
Penetration
853m/s
Muzzle Velocity
80.2m
Hitscan Range
4.5 ~ 5.5
Vertical Recoil
-2.4 ~ 2.6
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
4.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
7.09s
5.96s
(1.13s faster)
Empty
4.53s
3.77s
(0.76s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 853 | 0ms | 131.4 | 430 | 1 | 1 | 1 | 2 |
| 10m | 832 | 17ms | 128.8 | 420 | 1 | 1 | 1 | 2 |
| 25m | 811 | 33ms | 126.2 | 411 | 1 | 1 | 1 | 2 |
| 50m | 772 | 67ms | 121.2 | 392 | 1 | 1 | 1 | 2 |
| 75m | 734 | 100ms | 116.4 | 374 | 1 | 1 | 2 | 2 |
| 100m | 699 | 133ms | 111.9 | 357 | 1 | 1 | 2 | 2 |
| 150m | 618 | 217ms | 101.7 | 319 | 1 | 2 | 2 | 2 |
| 200m | 547 | 300ms | 92.8 | 285 | 2 | 2 | 2 | 2 |
| 250m | 473 | 400ms | 83.5 | 251 | 2 | 2 | 2 | 2 |
| 300m | 401 | 517ms | 74.4 | 216 | 2 | 2 | 2 | 2 |
| 400m | 267 | 817ms | 57.5 | 153 | 2 | 2 | 3 | 3 |
| 500m | 148 | 1317ms | 42.3 | 96 | 3 | 3 | 3 | 4 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
33,881 | 55.4 % |
| #2 |
|
25,920 | 51.0 % |
| #3 |
|
13,866 | 42.4 % |
| #4 |
|
12,947 | 47.5 % |
| #5 |
|
9,433 | 49.0 % |
| #6 |
|
9,279 | 42.2 % |
| #7 |
|
8,375 | 52.6 % |
| #8 |
|
8,215 | 44.9 % |
| #9 |
|
7,742 | 43.8 % |
| #10 |
|
7,573 | 65.5 % |