Weapon Statistics
400
RPM
140
Damage
400
Penetration
460m/s
Muzzle Velocity
41.0m
Hitscan Range
6
Magazine
4.9 ~ 5.4
Vertical Recoil
-3.9 ~ 4.2
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
4.35s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
4.32s
2.41s
(1.91s faster)
Empty
4.32s
2.88s
(1.44s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 460 | 0ms | 140.0 | 400 | 1 | 1 | 1 | 1 |
| 10m | 420 | 33ms | 140.0 | 400 | 1 | 1 | 1 | 2 |
| 25m | 380 | 67ms | 132.6 | 379 | 1 | 1 | 1 | 2 |
| 50m | 296 | 150ms | 101.3 | 293 | 1 | 2 | 2 | 2 |
| 75m | 233 | 233ms | 78.1 | 228 | 2 | 2 | 2 | 3 |
| 100m | 164 | 367ms | 52.5 | 158 | 2 | 3 | 4 | 5 |
| 150m | 72 | 833ms | 18.2 | 63 | 6 | 8 | 10 | 10 |
| 200m | 51 | 1717ms | 10.4 | 41 | 10 | 10 | 10 | 10 |
| 250m | 50 | 2717ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 300m | 50 | 3717ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 400m | 50 | 5717ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
| 500m | 50 | 7717ms | 10.0 | 40 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
10,488 | 54.6 % |
| #2 |
|
8,264 | 47.6 % |
| #3 | spwe1 | 7,409 | 60.7 % |
| #4 |
|
6,815 | 62.6 % |
| #5 |
|
6,441 | 58.7 % |
| #6 |
|
6,116 | 67.8 % |
| #7 |
|
5,978 | 50.9 % |
| #8 |
|
5,463 | 57.5 % |
| #9 |
|
5,275 | 79.5 % |
| #10 |
|
5,241 | 66.9 % |