Weapon Statistics
600
RPM
76
Damage
379
Penetration
745m/s
Muzzle Velocity
70.1m
Hitscan Range
30
/ 40
/ 75
Magazine
2.6 ~ 3.0
Vertical Recoil
-0.5 ~ 0.8
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.90s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.60s
2.84s
(0.76s faster)
Empty
5.15s
3.93s
(1.22s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 745 | 0ms | 75.8 | 379 | 2 | 2 | 2 | 2 |
| 10m | 727 | 17ms | 74.1 | 370 | 2 | 2 | 2 | 3 |
| 25m | 692 | 50ms | 70.8 | 354 | 2 | 2 | 2 | 3 |
| 50m | 658 | 83ms | 67.6 | 338 | 2 | 2 | 2 | 3 |
| 75m | 627 | 117ms | 64.6 | 323 | 2 | 2 | 2 | 3 |
| 100m | 582 | 167ms | 60.4 | 302 | 2 | 2 | 3 | 3 |
| 150m | 516 | 250ms | 54.1 | 271 | 2 | 3 | 3 | 3 |
| 200m | 447 | 350ms | 47.6 | 238 | 3 | 3 | 3 | 4 |
| 250m | 371 | 483ms | 40.4 | 202 | 3 | 3 | 4 | 5 |
| 300m | 302 | 633ms | 33.9 | 170 | 3 | 4 | 5 | 5 |
| 400m | 180 | 1050ms | 22.3 | 111 | 5 | 6 | 7 | 8 |
| 500m | 85 | 1867ms | 13.3 | 67 | 8 | 9 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
15,576 | 13.5 % |
| #2 | What Ever None | 13,946 | 14.6 % |
| #3 |
|
10,020 | 18.2 % |
| #4 |
|
5,235 | 7.1 % |
| #5 |
|
4,829 | 12.4 % |
| #6 |
|
4,447 | 18.9 % |
| #7 |
|
4,091 | 13.0 % |
| #8 | Schnitzelev | 4,068 | 15.7 % |
| #9 |
|
3,669 | 6.9 % |
| #10 |
|
3,669 | 11.9 % |