Weapon Statistics
652
RPM
56
Damage
160
Penetration
360m/s
Muzzle Velocity
33.8m
Hitscan Range
8
/ 12
Magazine
2.7 ~ 3.0
Vertical Recoil
-1.1 ~ 1.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.10s
2.80s
(0.30s faster)
Empty
3.40s
3.34s
(0.06s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 360 | 0ms | 56.5 | 160 | 2 | 3 | 3 | 4 |
| 10m | 342 | 33ms | 53.8 | 152 | 2 | 3 | 3 | 4 |
| 25m | 317 | 83ms | 50.1 | 140 | 2 | 3 | 4 | 4 |
| 50m | 281 | 167ms | 44.6 | 124 | 3 | 3 | 4 | 5 |
| 75m | 243 | 267ms | 39.0 | 107 | 3 | 4 | 5 | 5 |
| 100m | 212 | 367ms | 34.2 | 93 | 3 | 4 | 5 | 6 |
| 150m | 148 | 650ms | 24.7 | 64 | 5 | 5 | 7 | 8 |
| 200m | 95 | 1083ms | 16.8 | 40 | 6 | 8 | 10 | 10 |
| 250m | 64 | 1733ms | 12.1 | 26 | 9 | 10 | 10 | 10 |
| 300m | 53 | 2600ms | 10.5 | 21 | 10 | 10 | 10 | 10 |
| 400m | 50 | 4567ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
| 500m | 50 | 6567ms | 10.0 | 20 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
918 | 28.3 % |
| #2 |
|
850 | 30.0 % |
| #3 |
|
843 | 29.2 % |
| #4 |
|
722 | 33.6 % |
| #5 |
|
669 | 36.9 % |
| #6 |
|
637 | 23.1 % |
| #7 |
|
608 | 36.6 % |
| #8 |
|
588 | 29.1 % |
| #9 |
|
576 | 30.4 % |
| #10 |
|
502 | 30.2 % |