Weapon Statistics
652
RPM
44
Damage
618
Penetration
280m/s
Muzzle Velocity
26.4m
Hitscan Range
6
Magazine
2.5 ~ 2.7
Vertical Recoil
-1.2 ~ -1.5
Lateral Recoil
Recoil Pattern
—
Pitch / 30 shots
—
Yaw / 30 shots
1.00×
Recoil Factor
2.67s
Burst Duration
Mean Path
Random Sprays
Muzzle
Simulated client-side from per-shot recoil ranges.
Prone ×0.4 and Focus ×0.75 from BP_Firearm_Base.
Moving ×1.5 is the flat value from RecoilAmountMovementByWeightDefault;
Low Stam ×1.3 is the midpoint of RecoilAmountLowStaminaByWeightDefault.
Attachment modifiers apply vertical/lateral independently.
Reload Times
Normal
Speed
Tactical
3.38s
2.82s
(0.56s faster)
Empty
5.11s
4.26s
(0.85s faster)
Damage Falloff by Distance
| Dist | Vel | ToF | Dmg | Pen | STKNone | STKLight | STKHeavy | STKBruis. |
|---|---|---|---|---|---|---|---|---|
| 0m | 280 | 0ms | 44.5 | 618 | 3 | 3 | 3 | 4 |
| 10m | 260 | 50ms | 41.6 | 574 | 3 | 3 | 3 | 4 |
| 25m | 243 | 100ms | 38.9 | 533 | 3 | 3 | 3 | 4 |
| 50m | 206 | 217ms | 33.5 | 452 | 3 | 4 | 4 | 5 |
| 75m | 174 | 350ms | 28.5 | 378 | 4 | 4 | 5 | 6 |
| 100m | 145 | 500ms | 24.2 | 313 | 5 | 5 | 6 | 7 |
| 150m | 93 | 950ms | 16.4 | 196 | 7 | 8 | 9 | 10 |
| 200m | 63 | 1600ms | 12.0 | 130 | 9 | 10 | 10 | 10 |
| 250m | 53 | 2483ms | 10.4 | 106 | 10 | 10 | 10 | 10 |
| 300m | 50 | 3467ms | 10.1 | 101 | 10 | 10 | 10 | 10 |
| 400m | 50 | 5450ms | 10.0 | 100 | 10 | 10 | 10 | 10 |
| 500m | 50 | 7450ms | 10.0 | 100 | 10 | 10 | 10 | 10 |
Ballistic Performance
Raw Ammo Curves
Top Players
| # | Player | Kills | Accuracy |
|---|---|---|---|
| #1 |
|
1,661 | 55.0 % |
| #2 |
|
1,436 | 58.0 % |
| #3 |
|
1,128 | 55.7 % |
| #4 |
|
1,026 | 53.5 % |
| #5 |
|
971 | 60.4 % |
| #6 |
|
959 | 54.4 % |
| #7 |
|
926 | 58.0 % |
| #8 |
|
921 | 64.0 % |
| #9 |
|
905 | 53.5 % |
| #10 |
|
847 | 61.9 % |