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Survival - Trainyard

K/D 7.67 | 2 Objectives

Score: 530

Kills: 23

Assists: 3

Deaths: 3

Won: 0/3

Shots: 182

Hits: 40

HS: 1

Outpost - Bab

K/D 0.5 | 0 Objectives

Score: 15

Kills: 1

Assists: 1

Deaths: 2

Won: 0/1

Shots: 13

Hits: 4

HS: 0

Checkpoint - Compound

K/D 8.25 | 3 Objectives

Score: 935

Kills: 33

Assists: 3

Deaths: 4

Won: 0/3

Shots: 220

Hits: 76

HS: 7

Outpost - Sinjar

K/D 2 | 0 Objectives

Score: 25

Kills: 2

Assists: 1

Deaths: 1

Won: 0/1

Shots: 24

Hits: 8

HS: 1

Checkpoint - Tell

K/D 2.14 | 1 Objectives

Score: 365

Kills: 15

Assists: 5

Deaths: 7

Won: 0/2

Shots: 85

Hits: 45

HS: 2

Checkpoint - Ministry

K/D 5.6 | 4 Objectives

Score: 850

Kills: 28

Assists: 6

Deaths: 5

Won: 0/3

Shots: 222

Hits: 73

HS: 4

Checkpoint - Town

K/D 6.5 | 5 Objectives

Score: 1075

Kills: 26

Assists: 7

Deaths: 4

Won: 1/2

Shots: 330

Hits: 59

HS: 2

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