PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
PENDING
— — —
Unclassified
DOMINATION
Provisional
UNRANKED
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.5
64.58 %

K/D Ratio
.75
75.31 %

Total Kills
9
100.00 %

Kills/Min
.49
58.76 %

Win Rate
50 %
6.80 %

Matches Won
1
100.00 %

Deaths
12
100.00 %

Assists
0
100.00 %

Accuracy
40.0 %
0.17 %

Headshot %
33.3 %
0.00 %

Objectives
1
100.00 %

Distance
2km
6.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
KSG | 9 | 0.971 | 19 | 19 | 100.0 % | 3 | 33.3 % | ||
|
L96A1 | 1 | 0.37 | 4 | 1 | 25.0 % | 0 | 0.0 % | ||
|
WCXSpearLT | 0 | 0 | 26 | 0 | 0.0 % | 0 | 0 | ||
|
M870 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Precinct
37.5 K/D
1/2 Rounds
Checkpoint
Powerplant
6.25 K/D
1/1 Rounds
Checkpoint
Bab
43.5 K/D
1/2 Rounds
Checkpoint
Gap
12 K/D
1/1 Rounds
Checkpoint
Oilfield
25 K/D
1/1 Rounds
Checkpoint
Canyon
76 K/D
1/1 Rounds
Checkpoint
Hold
9.33 K/D
0/3 Rounds
Checkpoint
Oilfield
7.17 K/D
0/3 Rounds
Checkpoint
Sinjar
15.2 K/D
0/3 Rounds
Checkpoint
Precinct
17.4 K/D
0/3 Rounds
Fragger
Assaulter