PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.16
73.17 %

K/D Ratio
.8
69.17 %

Total Kills
8
100.00 %

Kills/Min
.54
46.89 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
1
100.00 %

Accuracy
28.9 %
1.37 %

Headshot %
12.5 %
57.27 %

Objectives
0
100.00 %

Distance
2km
4.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 7 | 1.382 | 72 | 17 | 23.6 % | 1 | 14.3 % | ||
|
KS23 | 1 | 0.172 | 4 | 5 | 125.0 % | 0 | 0.0 % | ||
|
SKS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Desert Eagle | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Compound
4.5 K/D
0/1 Rounds
Checkpoint
Sinjar
5.75 K/D
1/1 Rounds
Checkpoint
Trainyard
5.17 K/D
0/3 Rounds
Checkpoint
Bab
5.33 K/D
0/2 Rounds
Checkpoint
Sinjar
3 K/D
0/2 Rounds
Checkpoint
Powerplant
11.33 K/D
0/1 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Mountain
13.67 K/D
0/2 Rounds
Checkpoint
Forest
3 K/D
0/3 Rounds
Checkpoint
Prison
4 K/D
0/3 Rounds
Breacher
Rifleman
Advisor