PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.58
99.99 %

K/D Ratio
.25
99.93 %

Total Kills
16
100.00 %

Kills/Min
.14
99.90 %

Win Rate
25 %
92.13 %

Matches Won
2
100.00 %

Deaths
64
100.00 %

Assists
2
99.99 %

Accuracy
11.9 %
70.94 %

Headshot %
12.5 %
57.39 %

Objectives
0
100.00 %

Distance
13km
6.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 5 | 0.353 | 123 | 15 | 12.2 % | 1 | 20.0 % | ||
|
M16A4 | 4 | 0.177 | 97 | 9 | 9.3 % | 0 | 0.0 % | ||
|
FAL | 4 | 0.223 | 53 | 7 | 13.2 % | 1 | 25.0 % | ||
|
G3A3 | 3 | 0.172 | 33 | 5 | 15.2 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
28 K/D
1/1 Rounds
Checkpoint
Buhriz
11.5 K/D
1/1 Rounds
Checkpoint
Compound
18 K/D
1/1 Rounds
Checkpoint
Buhriz
10 K/D
1/1 Rounds
Checkpoint
Forest
11 K/D
1/1 Rounds
Checkpoint
Tell
5.5 K/D
0/2 Rounds
Checkpoint
Precinct
14.5 K/D
1/1 Rounds
Checkpoint
Powerplant
38 K/D
1/1 Rounds
Checkpoint
Tell
0 K/D
1/1 Rounds
Checkpoint
Town
22.2 K/D
1/3 Rounds
Rifleman