PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.12
97.65 %

K/D Ratio
.38
99.22 %

Total Kills
6
100.00 %

Kills/Min
.32
91.67 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
1
100.00 %

Accuracy
23.0 %
5.93 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
6.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 4 | 0.513 | 46 | 10 | 21.7 % | 0 | 0.0 % | ||
|
AKM | 2 | 0.337 | 28 | 7 | 25.0 % | 0 | 0.0 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
6
Lastlight
Best K/D
0.38
Lastlight
Highest Score
135
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Checkpoint
Buhriz
27.4 K/D
1/3 Rounds
Checkpoint
Canyon
87 K/D
1/1 Rounds
Checkpoint
Precinct
16.67 K/D
1/1 Rounds
Checkpoint
Town
21.5 K/D
1/1 Rounds
Checkpoint
Compound
27 K/D
1/1 Rounds
Checkpoint
Canyon
33.5 K/D
1/2 Rounds
Checkpoint
Town
26 K/D
1/1 Rounds
Checkpoint
Gap
28.5 K/D
1/2 Rounds
Checkpoint
Forest
53 K/D
1/1 Rounds
Survival
Sinjar
28.33 K/D
1/2 Rounds
Rifleman