PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.58
100.00 %

K/D Ratio
.29
99.85 %

Total Kills
2
100.00 %

Kills/Min
.09
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
4.8 %
99.60 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
2.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Observer
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
VHS-2 | 1 | 0.145 | 14 | 3 | 21.4 % | 0 | 0.0 % | ||
|
Tavor 7 | 1 | 0.556 | 2 | 1 | 50.0 % | 0 | 0.0 % | ||
|
QTS-11 | 0 | 0 | 67 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Hardcorecheckpoint
Town
8.33 K/D
1/1 Rounds
Hardcorecheckpoint
Gap
10.29 K/D
0/3 Rounds
Hardcorecheckpoint
Trainyard
0 K/D
0/1 Rounds
Hardcorecheckpoint
Farmhouse
11.5 K/D
1/1 Rounds
Hardcorecheckpoint
Hold
9.5 K/D
1/1 Rounds
Hardcorecheckpoint
Prison
5.5 K/D
1/2 Rounds
Hardcorecheckpoint
Lastlight
6.33 K/D
1/2 Rounds
Hardcorecheckpoint
Sinjar
6 K/D
1/1 Rounds
Hardcorecheckpoint
Compound
4 K/D
0/2 Rounds
Hardcorecheckpoint
Prison
0.29 K/D
0/3 Rounds
Rifleman
Observer
Advisor