PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
.5
96.08 %

Total Kills
2
100.00 %

Kills/Min
.19
99.49 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
2
99.99 %

Accuracy
8.8 %
91.65 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 1 | 0.186 | 32 | 2 | 6.3 % | 0 | 0.0 % | ||
|
QBZ-97 | 1 | 0.306 | 25 | 3 | 12.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
70 K/D
1/1 Rounds
Checkpoint
Trainyard
0 K/D
1/1 Rounds
Checkpoint
Ministry
10 K/D
1/1 Rounds
Checkpoint
Sinjar
187 K/D
1/1 Rounds
Checkpoint
Canyon
95 K/D
1/1 Rounds
Checkpoint
Hold
100 K/D
1/1 Rounds
Checkpoint
Powerplant
22 K/D
1/1 Rounds
Checkpoint
Precinct
108 K/D
0/1 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Mountain
60 K/D
1/1 Rounds
Rifleman