PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.14
79.95 %

K/D Ratio
.08
100.00 %

Total Kills
1
100.00 %

Kills/Min
.04
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
12
100.00 %

Assists
3
99.99 %

Accuracy
66.7 %
0.01 %

Headshot %
0.0 %
100.00 %

Objectives
1
100.00 %

Distance
2km
5.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 1 | 0.054 | 21 | 14 | 66.7 % | 0 | 0.0 % |
Personal Bests
Most Kills
1
Forest
Best K/D
0.17
Forest
Highest Score
240
Forest
Most Headshots
0
Forest
Most Objectives
1
Forest
Recent Matches
Checkpoint
Powerplant
0 K/D
1/1 Rounds
Checkpoint
Hold
7.25 K/D
0/2 Rounds
Checkpoint
Forest
0 K/D
1/1 Rounds
Checkpoint
Precinct
7 K/D
1/1 Rounds
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Town
21 K/D
1/1 Rounds
Checkpoint
Canyon
37 K/D
1/1 Rounds
Checkpoint
Hold
38 K/D
1/1 Rounds
Checkpoint
Hold
20 K/D
1/2 Rounds
Checkpoint
Hold
2 K/D
0/1 Rounds
Assaulter
Rifleman