PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.94
32.01 %

K/D Ratio
1.11
32.60 %

Total Kills
20
100.00 %

Kills/Min
.59
37.79 %

Win Rate
40 %
35.25 %

Matches Won
2
100.00 %

Deaths
18
100.00 %

Assists
4
99.99 %

Accuracy
12.4 %
66.99 %

Headshot %
15.0 %
20.01 %

Objectives
2
99.99 %

Distance
3km
5.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Advisor
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 18 | 0.821 | 385 | 40 | 10.4 % | 3 | 16.7 % | ||
|
AKS-74U | 0 | 0 | 9 | 4 | 44.4 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 1 | 1 | 100.0 % | 0 | 0 |
Personal Bests
Most Kills
5
Prison
Best K/D
1.25
Prison
Highest Score
515
Prison
Most Headshots
1
Prison
Best Accuracy
7.3 %
Prison
Most Objectives
3
Prison
Recent Matches
Checkpoint
Farmhouse
5.75 K/D
1/2 Rounds
Checkpoint
Powerplant
6 K/D
1/1 Rounds
Checkpoint
Town
7.75 K/D
0/1 Rounds
Checkpoint
Tell
9 K/D
1/3 Rounds
Checkpoint
Town
8 K/D
1/1 Rounds
Checkpoint
Gap
24 K/D
1/1 Rounds
Checkpoint
Forest
4 K/D
0/1 Rounds
Checkpoint
Gap
1.75 K/D
0/1 Rounds
Checkpoint
Buhriz
38 K/D
1/1 Rounds
Checkpoint
Hold
9.5 K/D
1/1 Rounds
Assaulter
Advisor
Observer