PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
.6
100.00 %

K/D Ratio
.14
100.00 %

Total Kills
1
100.00 %

Kills/Min
.06
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
3.3 %
99.94 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
3.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Breacher
|
|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Honey Badger | 1 | 0.632 | 11 | 1 | 9.1 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Alpha AK | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 17 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Tell
Best K/D
0.17
Tell
Highest Score
10
Tell
Most Headshots
0
Precinct
Most Objectives
0
Precinct
Recent Matches
Checkpoint
Trainyard
5.5 K/D
0/1 Rounds
Checkpoint
Gap
3.8 K/D
1/1 Rounds
Checkpoint
Forest
7.67 K/D
1/1 Rounds
Checkpoint
Town
9.5 K/D
0/1 Rounds
Checkpoint
Town
11 K/D
1/1 Rounds
Checkpoint
Canyon
2.75 K/D
1/1 Rounds
Checkpoint
Mountain
10 K/D
1/1 Rounds
Checkpoint
Citadel
5.67 K/D
1/2 Rounds
Checkpoint
Precinct
8.5 K/D
0/2 Rounds
Checkpoint
Citadel
3 K/D
0/3 Rounds
Advisor
Breacher
Rifleman
Observer