PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
Provisional
UNRANKED
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.08
97.73 %

K/D Ratio
1.1
33.62 %

Total Kills
11
100.00 %

Kills/Min
.62
32.40 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
10
100.00 %

Assists
2
99.99 %

Accuracy
33.8 %
0.46 %

Headshot %
45.5 %
0.00 %

Objectives
0
100.00 %

Distance
1km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 6 | 0.711 | 50 | 15 | 30.0 % | 4 | 66.7 % | ||
|
F2000 | 1 | 0.968 | 2 | 1 | 50.0 % | 1 | 100.0 % | ||
|
BerettaAR7090 | 1 | 0.451 | 16 | 3 | 18.8 % | 0 | 0.0 % | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Trainyard
6 K/D
0/3 Rounds
Checkpoint
Forest
5.25 K/D
1/1 Rounds
Checkpoint
Mountain
3 K/D
1/1 Rounds
Checkpoint
Prison
38 K/D
1/1 Rounds
Outpost
Hold
0 K/D
0/1 Rounds
Checkpoint
Hold
5.25 K/D
0/2 Rounds
Push
Gap
1.1 K/D
1/2 Rounds
Survival
Hold
3.33 K/D
0/1 Rounds
Checkpoint
Hold
16 K/D
1/1 Rounds
Survival
Prison
7.25 K/D
0/3 Rounds
Rifleman