PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.8
99.98 %

K/D Ratio
.43
98.33 %

Total Kills
20
100.00 %

Kills/Min
.18
99.53 %

Win Rate
11 %
99.92 %

Matches Won
1
100.00 %

Deaths
47
100.00 %

Assists
8
99.98 %

Accuracy
29.1 %
1.32 %

Headshot %
25.0 %
0.02 %

Objectives
0
100.00 %

Distance
9km
4.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A2 | 10 | 0.462 | 51 | 19 | 37.3 % | 3 | 30.0 % | ||
|
M16A4 | 5 | 0.279 | 37 | 16 | 43.2 % | 0 | 0.0 % | ||
|
M4A1 | 4 | 0.179 | 49 | 15 | 30.6 % | 1 | 25.0 % | ||
|
AK-74 | 2 | 0.146 | 59 | 7 | 11.9 % | 1 | 50.0 % | ||
|
M2HB | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M249 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
13
Canyon
Best K/D
0.87
Canyon
Highest Score
165
Canyon
Most Headshots
3
Canyon
Most Objectives
1
Farmhouse
Recent Matches
Checkpoint
Tell
2 K/D
0/2 Rounds
Push
Prison
0 K/D
0/2 Rounds
Checkpoint
Trainyard
2.86 K/D
0/3 Rounds
Checkpoint
Mountain
15 K/D
0/3 Rounds
Checkpoint
Sinjar
7.5 K/D
1/3 Rounds
Checkpoint
Town
4.83 K/D
1/1 Rounds
Checkpoint
Mountain
5.67 K/D
0/3 Rounds
Checkpoint
Sinjar
4.33 K/D
0/2 Rounds
Checkpoint
Trainyard
4.5 K/D
0/2 Rounds
Outpost
Town
3 K/D
0/1 Rounds
Rifleman
Gunner