PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.81
99.23 %

K/D Ratio
.71
79.25 %

Total Kills
5
100.00 %

Kills/Min
.53
49.54 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
19.1 %
16.88 %

Headshot %
40.0 %
0.00 %

Objectives
0
100.00 %

Distance
1km
6.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 5 | 0.703 | 47 | 9 | 19.1 % | 2 | 40.0 % |
Personal Bests
Most Kills
5
Precinct
Best K/D
0.71
Precinct
Highest Score
55
Precinct
Most Headshots
2
Precinct
Most Objectives
0
Precinct
Recent Matches
Outpost
Citadel
4.5 K/D
0/1 Rounds
Hardcorecheckpoint
Precinct
0 K/D
0/1 Rounds
Outpost
Town
17.83 K/D
1/1 Rounds
Hardcorecheckpoint
Town
13.2 K/D
0/2 Rounds
Hardcorecheckpoint
Bab
3.29 K/D
0/3 Rounds
Checkpoint
Lastlight
15 K/D
1/2 Rounds
Checkpoint
Forest
9.5 K/D
1/1 Rounds
Checkpoint
Forest
34.5 K/D
1/2 Rounds
Checkpoint
Bab
50.67 K/D
1/2 Rounds
Checkpoint
Lastlight
5.6 K/D
1/1 Rounds
Rifleman