PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.21
0.00 %

K/D Ratio
1
0.00 %

Total Kills
1
0.00 %

Kills/Min
.32
0.00 %

Win Rate
0 %
0.00 %

Matches Won
0
0.00 %

Deaths
1
0.00 %

Assists
0
0.00 %

Accuracy
60.0 %
0.00 %

Headshot %
0.0 %
0.00 %

Objectives
0
0.00 %

Distance
0km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Saiga-12 | 1 | 0.39 | 5 | 3 | 60.0 % | 0 | 0.0 % |
Personal Bests
Most Kills
1
Compound
Best K/D
1
Compound
Highest Score
10
Compound
Most Headshots
0
Compound
Most Objectives
0
Compound
Recent Matches
Checkpoint
Ministry
16 K/D
1/1 Rounds
Checkpoint
Citadel
7 K/D
1/1 Rounds
Checkpoint
Hold
48 K/D
1/1 Rounds
Checkpoint
Prison
39 K/D
1/1 Rounds
Checkpoint
Canyon
0 K/D
1/1 Rounds
Checkpoint
Tell
20 K/D
0/2 Rounds
Checkpoint
Ministry
11 K/D
1/1 Rounds
Checkpoint
Buhriz
29 K/D
1/1 Rounds
Checkpoint
Powerplant
37 K/D
1/1 Rounds
Checkpoint
Compound
51 K/D
1/1 Rounds
Breacher