PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
37.92
7.55 %

K/D Ratio
1.07
36.58 %

Total Kills
15
100.00 %

Kills/Min
.63
31.86 %

Win Rate
67 %
0.27 %

Matches Won
2
100.00 %

Deaths
14
100.00 %

Assists
2
100.00 %

Accuracy
10.5 %
81.78 %

Headshot %
26.7 %
0.01 %

Objectives
6
99.95 %

Distance
3km
5.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 12 | 0.678 | 330 | 34 | 10.3 % | 4 | 33.3 % | ||
|
M16A4 | 1 | 0.397 | 22 | 3 | 13.6 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
8
Powerplant
Best K/D
1.17
Compound
Highest Score
470
Compound
Most Headshots
3
Powerplant
Best Accuracy
12.0 %
Powerplant
Most Objectives
4
Compound
Recent Matches
Checkpoint
Canyon
15.2 K/D
0/3 Rounds
Checkpoint
Mountain
15.4 K/D
1/2 Rounds
Checkpoint
Precinct
83.5 K/D
1/2 Rounds
Checkpoint
Town
49 K/D
1/1 Rounds
Checkpoint
Town
35 K/D
1/1 Rounds
Checkpoint
Compound
56.5 K/D
1/1 Rounds
Checkpoint
Buhriz
0 K/D
0/1 Rounds
Checkpoint
Sinjar
8.33 K/D
1/1 Rounds
Checkpoint
Ministry
23.33 K/D
0/3 Rounds
Checkpoint
Compound
105 K/D
1/1 Rounds
Assaulter
Rifleman