PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.7
96.34 %

K/D Ratio
.19
99.99 %

Total Kills
15
100.00 %

Kills/Min
.13
99.92 %

Win Rate
27 %
87.46 %

Matches Won
3
100.00 %

Deaths
77
100.00 %

Assists
0
100.00 %

Accuracy
13.6 %
55.61 %

Headshot %
13.3 %
42.66 %

Objectives
5
99.96 %

Distance
12km
6.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Advisor
|
|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SVD | 6 | 0.331 | 78 | 10 | 12.8 % | 1 | 16.7 % | ||
|
SKS | 3 | 0.123 | 34 | 4 | 11.8 % | 0 | 0.0 % | ||
|
M110 SASS | 2 | 0.129 | 19 | 5 | 26.3 % | 0 | 0.0 % | ||
|
FAL | 2 | 0.274 | 17 | 5 | 29.4 % | 1 | 50.0 % | ||
|
Tavor 7 | 2 | 0.116 | 48 | 7 | 14.6 % | 0 | 0.0 % | ||
|
M99 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 53 | 3 | 5.7 % | 0 | 0 |
Personal Bests
Most Kills
3
Trainyard
Best K/D
0.19
Trainyard
Highest Score
145
Trainyard
Most Headshots
1
Citadel
Most Objectives
1
Farmhouse
Recent Matches
Checkpoint
Tell
5.67 K/D
1/2 Rounds
Checkpoint
Citadel
12 K/D
0/3 Rounds
Checkpoint
Canyon
3.7 K/D
0/3 Rounds
Checkpoint
Ministry
8 K/D
1/1 Rounds
Checkpoint
Bab
7.5 K/D
1/1 Rounds
Checkpoint
Oilfield
12 K/D
1/1 Rounds
Checkpoint
Canyon
9.5 K/D
1/1 Rounds
Checkpoint
Prison
4.5 K/D
1/2 Rounds
Checkpoint
Town
51 K/D
1/1 Rounds
Checkpoint
Farmhouse
0 K/D
1/1 Rounds
Marksman
Advisor
Rifleman
Commander