PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
25.02
22.81 %

K/D Ratio
.81
67.21 %

Total Kills
22
100.00 %

Kills/Min
.62
32.54 %

Win Rate
33 %
66.09 %

Matches Won
1
100.00 %

Deaths
27
100.00 %

Assists
1
100.00 %

Accuracy
12.6 %
65.45 %

Headshot %
13.6 %
38.17 %

Objectives
6
99.94 %

Distance
4km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Advisor
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MG3 | 21 | 1.336 | 276 | 31 | 11.2 % | 2 | 9.5 % | ||
|
SG552 | 2 | 0.21 | 34 | 7 | 20.6 % | 1 | 50.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
11
Farmhouse
Best K/D
1.22
Farmhouse
Highest Score
520
Sinjar
Most Headshots
1
Sinjar
Best Accuracy
11.7 %
Sinjar
Most Objectives
4
Sinjar
Recent Matches
Checkpoint
Citadel
0 K/D
0/1 Rounds
Survival
Compound
2 K/D
0/2 Rounds
Checkpoint
Gap
4.67 K/D
0/3 Rounds
Checkpoint
Oilfield
3.33 K/D
1/1 Rounds
Checkpoint
Prison
14 K/D
1/2 Rounds
Checkpoint
Precinct
23.33 K/D
1/2 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Bab
2.5 K/D
0/1 Rounds
Checkpoint
Town
7 K/D
0/2 Rounds
Checkpoint
Gap
7.2 K/D
0/2 Rounds
Fragger
Rifleman
Advisor
Marksman