PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
0.0 %
100.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Observer
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 | ||
|
F2000TAC | 0 | 0 | 12 | 0 | 0.0 % | 0 | 0 | ||
|
FAL | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Town
5 K/D
1/1 Rounds
Checkpoint
Trainyard
23 K/D
1/1 Rounds
Checkpoint
Tell
57 K/D
1/1 Rounds
Checkpoint
Canyon
29 K/D
1/1 Rounds
Checkpoint
Powerplant
26 K/D
1/1 Rounds
Checkpoint
Mountain
20 K/D
1/1 Rounds
Checkpoint
Compound
21 K/D
1/1 Rounds
Checkpoint
Tell
31.5 K/D
1/2 Rounds
Checkpoint
Powerplant
17 K/D
0/2 Rounds
Checkpoint
Canyon
24 K/D
1/1 Rounds
Assaulter
Observer
Breacher