PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
40.37
5.99 %

K/D Ratio
1.6
6.46 %

Total Kills
48
100.00 %

Kills/Min
1.23
1.28 %

Win Rate
29 %
84.05 %

Matches Won
2
100.00 %

Deaths
30
100.00 %

Assists
1
100.00 %

Accuracy
28.9 %
1.33 %

Headshot %
22.9 %
0.06 %

Objectives
6
99.95 %

Distance
6km
7.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
WCXSpearLT | 45 | 1.75 | 293 | 86 | 29.4 % | 10 | 22.2 % | ||
|
AKM | 3 | 0.484 | 32 | 8 | 25.0 % | 1 | 33.3 % |
Personal Bests
Most Kills
21
Forest
Best K/D
3
Citadel
Highest Score
935
Forest
Most Headshots
5
Buhriz
Best Accuracy
30.6 %
Forest
Most Objectives
6
Forest
Recent Matches
Checkpoint
Oilfield
13.14 K/D
1/2 Rounds
Checkpoint
Farmhouse
21 K/D
1/1 Rounds
Checkpoint
Mountain
5 K/D
1/1 Rounds
Checkpoint
Sinjar
22.8 K/D
1/1 Rounds
Checkpoint
Farmhouse
0 K/D
1/1 Rounds
Checkpoint
Powerplant
27.67 K/D
1/1 Rounds
Checkpoint
Tell
43.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
110 K/D
1/1 Rounds
Checkpoint
Gap
33.33 K/D
1/1 Rounds
Checkpoint
Mountain
36.4 K/D
1/2 Rounds
Assaulter
Rifleman