PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.16
94.68 %

K/D Ratio
1.04
38.90 %

Total Kills
72
100.00 %

Kills/Min
.67
37.45 %

Win Rate
25 %
94.10 %

Matches Won
2
100.00 %

Deaths
69
100.00 %

Assists
5
99.45 %

Accuracy
25.6 %
3.15 %

Headshot %
9.7 %
96.18 %

Objectives
1
99.99 %

Distance
13km
6.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 56 | 1.011 | 433 | 127 | 29.3 % | 9 | 16.1 % | ||
|
M4A1 | 15 | 0.649 | 228 | 39 | 17.1 % | 1 | 6.7 % | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Hold
14.7 K/D
0/5 Rounds
Checkpoint
Hold
16.25 K/D
1/5 Rounds
Checkpoint
Hold
21.89 K/D
0/5 Rounds
Checkpoint
Compound
10.78 K/D
0/5 Rounds
Checkpoint
Precinct
27 K/D
1/2 Rounds
Checkpoint
Precinct
17.6 K/D
0/5 Rounds
Checkpoint
Powerplant
10.45 K/D
0/5 Rounds
Checkpoint
Tell
22.8 K/D
0/5 Rounds
Checkpoint
Citadel
26.25 K/D
1/3 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Rifleman
Assaulter
Breacher