PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.35
97.04 %

K/D Ratio
.91
55.16 %

Total Kills
30
100.00 %

Kills/Min
.71
31.43 %

Win Rate
29 %
86.21 %

Matches Won
2
100.00 %

Deaths
33
100.00 %

Assists
0
100.00 %

Accuracy
21.0 %
10.49 %

Headshot %
6.7 %
99.79 %

Objectives
0
100.00 %

Distance
4km
5.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 22 | 1.196 | 176 | 36 | 20.5 % | 4 | 18.2 % | ||
|
FAL | 7 | 0.536 | 76 | 11 | 14.5 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Hold
22.14 K/D
1/3 Rounds
Checkpoint
Hold
1.5 K/D
0/1 Rounds
Checkpoint
Town
41 K/D
0/3 Rounds
Checkpoint
Hold
20 K/D
0/2 Rounds
Checkpoint
Prison
15 K/D
0/2 Rounds
Checkpoint
Town
35 K/D
1/1 Rounds
Checkpoint
Hold
4 K/D
0/1 Rounds
Checkpoint
Trainyard
28 K/D
1/1 Rounds
Checkpoint
Tell
18 K/D
0/1 Rounds
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Rifleman
Assaulter