PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.26
65.87 %

K/D Ratio
.29
99.90 %

Total Kills
8
100.00 %

Kills/Min
.16
99.93 %

Win Rate
33 %
73.53 %

Matches Won
1
100.00 %

Deaths
28
100.00 %

Assists
3
99.59 %

Accuracy
17.4 %
29.65 %

Headshot %
0.0 %
100.00 %

Objectives
5
99.95 %

Distance
6km
7.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Pistoleer
|
|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 5 | 0.392 | 71 | 13 | 18.3 % | 0 | 0.0 % | ||
|
PF940 | 3 | 0.117 | 84 | 13 | 15.5 % | 0 | 0.0 % | ||
|
QBZ-03 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M1911 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Town
20 K/D
1/3 Rounds
Checkpoint
Sinjar
10 K/D
1/1 Rounds
Checkpoint
Citadel
8 K/D
1/2 Rounds
Checkpoint
Lastlight
23.6 K/D
0/3 Rounds
Checkpoint
Canyon
29 K/D
0/3 Rounds
Checkpoint
Compound
13 K/D
0/2 Rounds
Checkpoint
Hold
3.67 K/D
1/1 Rounds
Checkpoint
Forest
4 K/D
1/1 Rounds
Checkpoint
Forest
15.71 K/D
0/2 Rounds
Checkpoint
Trainyard
80 K/D
0/3 Rounds
Pistoleer
Rifleman
Fragger