PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.04
99.68 %

K/D Ratio
1
43.89 %

Total Kills
7
100.00 %

Kills/Min
.5
68.51 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
7
100.00 %

Assists
0
100.00 %

Accuracy
28.0 %
1.57 %

Headshot %
14.3 %
50.70 %

Objectives
0
100.00 %

Distance
1km
4.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Commander
|
|
Advisor
|
|
Observer
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 6 | 1.246 | 40 | 12 | 30.0 % | 1 | 16.7 % | ||
|
SKS | 1 | 0.882 | 10 | 2 | 20.0 % | 0 | 0.0 % | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Compound
0 K/D
1/1 Rounds
Checkpoint
Trainyard
0 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Buhriz
0 K/D
0/1 Rounds
Checkpoint
Citadel
0 K/D
0/3 Rounds
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Compound
72.5 K/D
1/1 Rounds
Checkpoint
Canyon
115 K/D
1/1 Rounds
Checkpoint
Prison
92 K/D
1/1 Rounds
Checkpoint
Gap
208 K/D
1/2 Rounds
Commander
Advisor
Observer
Gunner