PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.76
99.95 %

K/D Ratio
.09
100.00 %

Total Kills
3
100.00 %

Kills/Min
.06
100.00 %

Win Rate
33 %
73.29 %

Matches Won
1
100.00 %

Deaths
33
100.00 %

Assists
4
99.51 %

Accuracy
10.0 %
89.26 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
5km
5.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 3 | 0.233 | 71 | 9 | 12.7 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 73 | 11 | 15.1 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 51 | 2 | 3.9 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M2HB | 0 | 0 | 25 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Forest
9.27 K/D
0/3 Rounds
Checkpoint
Sinjar
9.91 K/D
1/1 Rounds
Checkpoint
Hold
4 K/D
0/1 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Town
35 K/D
1/1 Rounds
Checkpoint
Bab
8 K/D
1/2 Rounds
Checkpoint
Trainyard
10.29 K/D
1/2 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Town
5.25 K/D
0/4 Rounds
Checkpoint
Canyon
62 K/D
1/3 Rounds
Rifleman