PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
27.07
19.44 %

K/D Ratio
.3
99.87 %

Total Kills
3
100.00 %

Kills/Min
.19
99.80 %

Win Rate
50 %
7.55 %

Matches Won
1
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
49.0 %
0.08 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
5km
15.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M870 | 2 | 0.839 | 3 | 21 | 700.0 % | 0 | 0.0 % | ||
|
G3A3 | 1 | 0.171 | 38 | 3 | 7.9 % | 0 | 0.0 % | ||
|
PF940 | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 | ||
|
VHS-2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Bab
17.5 K/D
0/2 Rounds
Checkpoint
Farmhouse
34 K/D
1/4 Rounds
Checkpoint
Bab
2 K/D
1/1 Rounds
Checkpoint
Gap
84 K/D
1/1 Rounds
Checkpoint
Trainyard
0 K/D
1/1 Rounds
Checkpoint
Compound
46 K/D
1/1 Rounds
Checkpoint
Powerplant
14.4 K/D
1/2 Rounds
Checkpoint
Town
28 K/D
0/1 Rounds
Checkpoint
Precinct
54 K/D
1/2 Rounds
Checkpoint
Bab
15.33 K/D
0/4 Rounds
Rifleman
Fragger
Breacher