PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.01
67.48 %

K/D Ratio
1.22
22.50 %

Total Kills
95
100.00 %

Kills/Min
.76
26.21 %

Win Rate
50 %
7.75 %

Matches Won
12
99.99 %

Deaths
78
100.00 %

Assists
0
100.00 %

Accuracy
32.0 %
0.70 %

Headshot %
13.7 %
59.37 %

Objectives
3
99.98 %

Distance
25km
11.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Advisor
|
|
Fragger
|
|
Rifleman
|
|
Breacher
|
|
playerclass_security_breacher_noc4
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Mk 14 EBR | 25 | 0.771 | 126 | 61 | 48.4 % | 1 | 4.0 % | ||
|
SVD | 22 | 0.663 | 71 | 40 | 56.3 % | 1 | 4.5 % | ||
|
M870 | 15 | 1.636 | 32 | 91 | 284.4 % | 2 | 13.3 % | ||
|
L85A2 | 14 | 1.728 | 193 | 44 | 22.8 % | 4 | 28.6 % | ||
|
M4A1 | 6 | 0.885 | 86 | 18 | 20.9 % | 1 | 16.7 % | ||
|
AKM | 5 | 0.673 | 90 | 10 | 11.1 % | 1 | 20.0 % | ||
|
MP7 | 5 | 0.53 | 204 | 32 | 15.7 % | 2 | 40.0 % | ||
|
Alpha AK | 3 | 1.259 | 41 | 4 | 9.8 % | 1 | 33.3 % | ||
|
Kukri | 2 | 0.923 | 0 | 3 | 0 | 0 | 0.0 % | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKS-74U | 0 | 0 | 8 | 1 | 12.5 % | 0 | 0 | ||
|
M16A4 | 0 | 0 | 9 | 0 | 0.0 % | 0 | 0 | ||
|
DShK | 0 | 0 | 87 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
GP-25 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mk 17 Mod 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 6 | 1 | 16.7 % | 0 | 0 | ||
|
Mosin-Nagant | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
5 K/D
1/1 Rounds
Survival
Ministry
14.5 K/D
0/3 Rounds
Survival
Oilfield
20.67 K/D
1/2 Rounds
Checkpoint
Farmhouse
19 K/D
0/2 Rounds
Checkpoint
Farmhouse
13 K/D
1/2 Rounds
Checkpoint
Citadel
12.5 K/D
0/3 Rounds
Checkpoint
Compound
10.25 K/D
1/1 Rounds
Checkpoint
Lastlight
11.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
29 K/D
1/1 Rounds
Survival
Town
12 K/D
1/3 Rounds
Marksman
Advisor
Fragger
Rifleman
Breacher
playerclass_security_breacher_noc4