PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.84
98.07 %

K/D Ratio
.4
99.15 %

Total Kills
6
100.00 %

Kills/Min
.21
99.64 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
15
100.00 %

Assists
2
99.67 %

Accuracy
16.2 %
38.75 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
3km
4.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 6 | 0.275 | 74 | 11 | 14.9 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Citadel
Best K/D
0.57
Citadel
Highest Score
135
Farmhouse
Most Headshots
0
Citadel
Most Objectives
1
Farmhouse
Recent Matches
Checkpoint
Citadel
98.5 K/D
1/2 Rounds
Hardcorecheckpoint
Trainyard
13.67 K/D
0/1 Rounds
Hardcorecheckpoint
Citadel
6 K/D
0/2 Rounds
Checkpoint
Lastlight
20 K/D
1/2 Rounds
Checkpoint
Sinjar
136 K/D
1/1 Rounds
Checkpoint
Forest
130 K/D
1/1 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Gap
18 K/D
1/1 Rounds
Checkpoint
Compound
137 K/D
1/1 Rounds
Checkpoint
Sinjar
2 K/D
1/1 Rounds
Rifleman
Assaulter