PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.7
92.57 %

K/D Ratio
.31
99.83 %

Total Kills
15
100.00 %

Kills/Min
.19
99.81 %

Win Rate
13 %
99.88 %

Matches Won
1
100.00 %

Deaths
48
100.00 %

Assists
1
99.75 %

Accuracy
12.7 %
70.64 %

Headshot %
13.3 %
64.79 %

Objectives
3
99.98 %

Distance
11km
7.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 2 | 0.127 | 36 | 6 | 16.7 % | 0 | 0.0 % | ||
|
M24 | 1 | 0.145 | 1 | 1 | 100.0 % | 0 | 0.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Gap
0 K/D
1/1 Rounds
Checkpoint
Farmhouse
60.67 K/D
1/2 Rounds
Checkpoint
Lastlight
24.4 K/D
1/2 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Ministry
30.5 K/D
1/3 Rounds
Checkpoint
Powerplant
62.5 K/D
1/3 Rounds
Checkpoint
Tell
35.6 K/D
0/2 Rounds
Checkpoint
Lastlight
7.5 K/D
0/3 Rounds
Checkpoint
Hold
41 K/D
1/1 Rounds
Checkpoint
Forest
53.67 K/D
1/2 Rounds
Rifleman
Marksman