PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.86
68.50 %

K/D Ratio
.5
96.76 %

Total Kills
1
100.00 %

Kills/Min
.86
17.09 %

Win Rate
50 %
7.64 %

Matches Won
1
100.00 %

Deaths
2
100.00 %

Assists
0
100.00 %

Accuracy
13.3 %
65.19 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 1 | 1.224 | 8 | 2 | 25.0 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 7 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
21 K/D
1/2 Rounds
Checkpoint
Trainyard
55.25 K/D
1/1 Rounds
Checkpoint
Citadel
26 K/D
1/1 Rounds
Checkpoint
Powerplant
55.5 K/D
0/3 Rounds
Checkpoint
Compound
15.8 K/D
1/2 Rounds
Checkpoint
Forest
19.2 K/D
0/3 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Forest
6.5 K/D
0/2 Rounds
Checkpoint
Prison
41 K/D
1/5 Rounds
Checkpoint
Gap
34 K/D
1/1 Rounds
Rifleman