PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
9.12
90.71 %

K/D Ratio
.25
99.95 %

Total Kills
2
100.00 %

Kills/Min
.11
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
1
99.76 %

Accuracy
21.4 %
10.01 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
6.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Breacher
|
|
Advisor
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G36K | 2 | 0.588 | 34 | 8 | 23.5 % | 0 | 0.0 % | ||
|
M1 Garand | 1 | 0.4 | 2 | 1 | 50.0 % | 0 | 0.0 % | ||
|
QBZ-97 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 | ||
|
M1911 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
3.75 K/D
1/1 Rounds
Checkpoint
Hold
2 K/D
1/1 Rounds
Checkpoint
Canyon
35 K/D
1/1 Rounds
Checkpoint
Town
36 K/D
1/1 Rounds
Checkpoint
Bab
0 K/D
0/1 Rounds
Checkpoint
Hold
3 K/D
1/1 Rounds
Checkpoint
Canyon
8 K/D
1/1 Rounds
Checkpoint
Compound
35 K/D
1/1 Rounds
Checkpoint
Hold
9.5 K/D
0/2 Rounds
Checkpoint
Oilfield
17 K/D
1/1 Rounds
Rifleman
Marksman
Breacher
Advisor
Gunner