PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.01
99.07 %

K/D Ratio
.36
99.57 %

Total Kills
10
100.00 %

Kills/Min
.25
98.94 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
28
100.00 %

Assists
0
100.00 %

Accuracy
13.6 %
61.79 %

Headshot %
10.0 %
95.46 %

Objectives
1
99.99 %

Distance
4km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 8 | 0.338 | 158 | 19 | 12.0 % | 1 | 12.5 % | ||
|
M870 | 2 | 0.902 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
SVD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
2
Ministry
Best K/D
0.25
Ministry
Highest Score
115
Ministry
Most Headshots
0
Ministry
Most Objectives
1
Ministry
Recent Matches
Checkpoint
Gap
50 K/D
1/1 Rounds
Checkpoint
Hold
15.83 K/D
1/2 Rounds
Checkpoint
Lastlight
7 K/D
1/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Hold
7.75 K/D
1/2 Rounds
Survival
Hold
7.33 K/D
0/3 Rounds
Checkpoint
Citadel
6.2 K/D
1/1 Rounds
Checkpoint
Sinjar
8 K/D
1/1 Rounds
Checkpoint
Precinct
12 K/D
1/1 Rounds
Checkpoint
Tell
13.5 K/D
1/1 Rounds
Rifleman
Marksman
Breacher