PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.06
97.64 %

K/D Ratio
1
43.96 %

Total Kills
10
100.00 %

Kills/Min
.56
56.41 %

Win Rate
50 %
7.61 %

Matches Won
1
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
16.3 %
38.02 %

Headshot %
10.0 %
95.22 %

Objectives
0
100.00 %

Distance
2km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 8 | 1.067 | 147 | 24 | 16.3 % | 1 | 12.5 % | ||
|
G3A3 | 2 | 0.513 | 37 | 6 | 16.2 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
8
Town
Best K/D
1.33
Town
Highest Score
95
Town
Most Headshots
1
Town
Best Accuracy
16.3 %
Town
Most Objectives
0
Town
Recent Matches
Checkpoint
Compound
0 K/D
0/1 Rounds
Checkpoint
Forest
94 K/D
1/3 Rounds
Checkpoint
Powerplant
78 K/D
1/1 Rounds
Checkpoint
Gap
128 K/D
1/1 Rounds
Checkpoint
Forest
27 K/D
1/1 Rounds
Checkpoint
Buhriz
7 K/D
1/1 Rounds
Checkpoint
Gap
48 K/D
1/2 Rounds
Checkpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Gap
78 K/D
1/1 Rounds
Checkpoint
Town
30.5 K/D
1/1 Rounds
Rifleman