PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.39
100.00 %

K/D Ratio
.24
99.97 %

Total Kills
4
100.00 %

Kills/Min
.12
99.99 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
17
100.00 %

Assists
1
99.74 %

Accuracy
19.1 %
19.09 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
3km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 5 | 0.303 | 58 | 13 | 22.4 % | 0 | 0.0 % | ||
|
SVD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Hardcorecheckpoint
Precinct
12.89 K/D
0/5 Rounds
Hardcorecheckpoint
Precinct
14 K/D
0/6 Rounds
Hardcorecheckpoint
Lastlight
10.67 K/D
0/3 Rounds
Hardcorecheckpoint
Citadel
1 K/D
0/1 Rounds
Checkpoint
Precinct
46 K/D
1/1 Rounds
Hardcorecheckpoint
Town
5 K/D
1/5 Rounds
Hardcorecheckpoint
Lastlight
8 K/D
0/5 Rounds
Hardcorecheckpoint
Sinjar
78.75 K/D
0/3 Rounds
Hardcorecheckpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Forest
9.25 K/D
0/1 Rounds
Rifleman
Marksman