PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.7
63.42 %

K/D Ratio
.38
99.37 %

Total Kills
5
100.00 %

Kills/Min
.36
92.32 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
13
100.00 %

Assists
2
99.67 %

Accuracy
12.4 %
73.13 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
4.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Observer
|
|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SKS | 3 | 0.6 | 47 | 9 | 19.1 % | 0 | 0.0 % | ||
|
MK18 | 1 | 0.556 | 83 | 5 | 6.0 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 7 | 1 | 14.3 % | 0 | 0 |
Personal Bests
Most Kills
0
Compound
Best K/D
0
Compound
Highest Score
0
Compound
Most Headshots
0
Compound
Most Objectives
0
Compound
Recent Matches
Checkpoint
Hold
9 K/D
1/1 Rounds
Checkpoint
Town
20 K/D
0/1 Rounds
Hardcorecheckpoint
Precinct
4 K/D
0/1 Rounds
Checkpoint
Buhriz
0 K/D
1/1 Rounds
Hardcorecheckpoint
Prison
6.15 K/D
1/6 Rounds
Hardcorecheckpoint
Bab
42 K/D
1/1 Rounds
Checkpoint
Oilfield
11.27 K/D
0/4 Rounds
Checkpoint
Lastlight
7.96 K/D
0/4 Rounds
Checkpoint
Citadel
3 K/D
0/1 Rounds
Checkpoint
Town
18.2 K/D
0/2 Rounds
Fragger
Observer
Rifleman
Commander