PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.9
74.75 %

K/D Ratio
.08
100.00 %

Total Kills
1
100.00 %

Kills/Min
.06
100.00 %

Win Rate
17 %
99.47 %

Matches Won
1
100.00 %

Deaths
13
100.00 %

Assists
0
100.00 %

Accuracy
9.0 %
93.55 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
2km
7.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 0 | 0 | 16 | 0 | 0.0 % | 0 | 0 | ||
|
AKM | 0 | 0 | 19 | 0 | 0.0 % | 0 | 0 | ||
|
F2000 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
17
Tell
Best K/D
17
Tell
Highest Score
190
Tell
Most Headshots
1
Tell
Best Accuracy
6.3 %
Tell
Most Objectives
0
Gap
Recent Matches
Checkpoint
Ministry
1 K/D
0/1 Rounds
Checkpoint
Compound
11.4 K/D
1/2 Rounds
Checkpoint
Forest
6.4 K/D
1/1 Rounds
Checkpoint
Prison
0 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Hold
0 K/D
1/1 Rounds
Checkpoint
Gap
6.07 K/D
1/3 Rounds
Checkpoint
Buhriz
5 K/D
1/1 Rounds
Checkpoint
Farmhouse
2.5 K/D
0/1 Rounds
Checkpoint
Prison
4.56 K/D
1/2 Rounds
Rifleman
Commander