PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
52.77
1.98 %

K/D Ratio
.7
82.03 %

Total Kills
14
100.00 %

Kills/Min
1.19
4.04 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
20
100.00 %

Assists
3
99.58 %

Accuracy
17.5 %
28.02 %

Headshot %
14.3 %
51.38 %

Objectives
2
99.99 %

Distance
2km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 14 | 1.407 | 189 | 33 | 17.5 % | 2 | 14.3 % |
Recent Matches
Checkpoint
Citadel
17.17 K/D
0/1 Rounds
Checkpoint
Farmhouse
95 K/D
1/1 Rounds
Checkpoint
Ministry
82 K/D
1/1 Rounds
Checkpoint
Trainyard
15.64 K/D
1/1 Rounds
Checkpoint
Powerplant
49.5 K/D
1/1 Rounds
Checkpoint
Powerplant
21.25 K/D
0/1 Rounds
Checkpoint
Gap
14 K/D
0/1 Rounds
Checkpoint
Gap
29 K/D
0/1 Rounds
Checkpoint
Town
7 K/D
0/1 Rounds
Checkpoint
Farmhouse
8.2 K/D
0/3 Rounds
Fragger