PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.71
99.99 %

K/D Ratio
.19
100.00 %

Total Kills
4
100.00 %

Kills/Min
.15
99.94 %

Win Rate
20 %
98.34 %

Matches Won
1
100.00 %

Deaths
21
100.00 %

Assists
0
100.00 %

Accuracy
24.1 %
4.72 %

Headshot %
25.0 %
0.22 %

Objectives
0
100.00 %

Distance
3km
4.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 2 | 0.247 | 11 | 3 | 27.3 % | 1 | 50.0 % | ||
|
G36K | 2 | 0.526 | 35 | 7 | 20.0 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 4 | 1 | 25.0 % | 0 | 0 | ||
|
AK-74 | 0 | 0 | 4 | 2 | 50.0 % | 0 | 0 |
Personal Bests
Most Kills
1
Tell
Best K/D
0.33
Tell
Highest Score
15
Canyon
Most Headshots
1
Tell
Most Objectives
0
Tell
Recent Matches
Checkpoint
Farmhouse
40.5 K/D
1/1 Rounds
Checkpoint
Compound
102 K/D
1/1 Rounds
Checkpoint
Mountain
34 K/D
1/1 Rounds
Checkpoint
Lastlight
89 K/D
1/2 Rounds
Checkpoint
Bab
19.25 K/D
1/1 Rounds
Checkpoint
Sinjar
43 K/D
1/2 Rounds
Checkpoint
Citadel
19.57 K/D
0/3 Rounds
Checkpoint
Precinct
71 K/D
1/1 Rounds
Checkpoint
Gap
23.33 K/D
1/2 Rounds
Checkpoint
Hold
0 K/D
1/1 Rounds
Rifleman
Assaulter