PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
22.28
28.69 %

K/D Ratio
.74
78.19 %

Total Kills
39
100.00 %

Kills/Min
.72
30.91 %

Win Rate
30 %
84.21 %

Matches Won
3
100.00 %

Deaths
53
100.00 %

Assists
0
100.00 %

Accuracy
10.5 %
86.60 %

Headshot %
20.5 %
2.74 %

Objectives
5
99.95 %

Distance
11km
11.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 4 | 0.436 | 90 | 13 | 14.4 % | 1 | 25.0 % | ||
|
MK18 | 3 | 0.534 | 114 | 9 | 7.9 % | 1 | 33.3 % | ||
|
AUG A3 | 2 | 0.455 | 60 | 7 | 11.7 % | 0 | 0.0 % | ||
|
M4A1 | 1 | 0.465 | 7 | 2 | 28.6 % | 1 | 100.0 % | ||
|
M16A2 | 0 | 0 | 2 | 1 | 50.0 % | 0 | 0 |
Personal Bests
Most Kills
3
Ministry
Best K/D
1
Town
Highest Score
195
Ministry
Most Headshots
1
Ministry
Best Accuracy
7.9 %
Ministry
Most Objectives
2
Ministry
Recent Matches
Checkpoint
Compound
15 K/D
1/1 Rounds
Checkpoint
Buhriz
8 K/D
1/1 Rounds
Checkpoint
Buhriz
14 K/D
0/1 Rounds
Checkpoint
Powerplant
25 K/D
1/1 Rounds
Checkpoint
Bab
15 K/D
0/1 Rounds
Checkpoint
Town
41.5 K/D
1/1 Rounds
Checkpoint
Gap
34 K/D
1/2 Rounds
Checkpoint
Compound
15 K/D
1/2 Rounds
Checkpoint
Canyon
0 K/D
1/1 Rounds
Checkpoint
Lastlight
38 K/D
1/1 Rounds
Rifleman
Advisor
Observer