PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
33.87
10.81 %

K/D Ratio
1.9
2.18 %

Total Kills
80
100.00 %

Kills/Min
.97
10.23 %

Win Rate
50 %
7.56 %

Matches Won
3
100.00 %

Deaths
42
100.00 %

Assists
12
98.84 %

Accuracy
21.6 %
8.82 %

Headshot %
18.8 %
7.28 %

Objectives
13
99.73 %

Distance
12km
8.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 28 | 1.119 | 399 | 61 | 15.3 % | 6 | 21.4 % | ||
|
M4A1 | 23 | 2.695 | 188 | 58 | 30.9 % | 1 | 4.3 % | ||
|
VHS-2 | 17 | 0.765 | 239 | 44 | 18.4 % | 5 | 29.4 % | ||
|
M16A4 | 11 | 1.56 | 52 | 17 | 32.7 % | 3 | 27.3 % | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
32
Powerplant
Best K/D
2
Powerplant
Highest Score
515
Town
Most Headshots
9
Powerplant
Best Accuracy
23.7 %
Powerplant
Most Objectives
2
Canyon
Recent Matches
Checkpoint
Sinjar
41 K/D
1/2 Rounds
Checkpoint
Town
23 K/D
0/1 Rounds
Checkpoint
Compound
48.5 K/D
0/2 Rounds
Checkpoint
Powerplant
0 K/D
1/1 Rounds
Checkpoint
Forest
18.25 K/D
0/2 Rounds
Checkpoint
Precinct
61 K/D
1/4 Rounds
Checkpoint
Tell
30 K/D
0/3 Rounds
Checkpoint
Citadel
47.33 K/D
0/3 Rounds
Checkpoint
Strike_at_karkand
5 K/D
0/1 Rounds
Checkpoint
Gap
9.5 K/D
0/1 Rounds
Rifleman
Fragger