PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.1
100.00 %

K/D Ratio
.25
99.96 %

Total Kills
1
100.00 %

Kills/Min
.11
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
15.4 %
46.14 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 1 | 0.625 | 9 | 2 | 22.2 % | 0 | 0.0 % | ||
|
M4A1 | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
Insurgent Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Recent Matches
Checkpoint
Lastlight
11.25 K/D
0/3 Rounds
Checkpoint
Tell
20 K/D
1/3 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Buhriz
170 K/D
1/1 Rounds
Checkpoint
Gap
43 K/D
1/1 Rounds
Checkpoint
Compound
10.5 K/D
1/1 Rounds
Checkpoint
Compound
125 K/D
1/1 Rounds
Checkpoint
Farmhouse
99 K/D
1/1 Rounds
Checkpoint
Mountain
19 K/D
1/2 Rounds
Checkpoint
Hold
107 K/D
1/3 Rounds
Rifleman
Commander