PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
23.11
26.35 %

K/D Ratio
.38
99.44 %

Total Kills
12
100.00 %

Kills/Min
.38
90.11 %

Win Rate
80 %
0.01 %

Matches Won
4
100.00 %

Deaths
32
100.00 %

Assists
0
100.00 %

Accuracy
17.8 %
26.04 %

Headshot %
8.3 %
98.87 %

Objectives
3
99.98 %

Distance
10km
18.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 1 | 6.667 | 1 | 1 | 100.0 % | 1 | 100.0 % | ||
|
M4A1 | 0 | 0 | 6 | 1 | 16.7 % | 0 | 0 |
Recent Matches
Hardcorecheckpoint
Compound
10.67 K/D
0/2 Rounds
Hardcorecheckpoint
Canyon
11 K/D
1/1 Rounds
Hardcorecheckpoint
Powerplant
4.78 K/D
1/3 Rounds
Hardcorecheckpoint
Gap
6.2 K/D
0/2 Rounds
Checkpoint
Mountain
8.5 K/D
1/1 Rounds
Checkpoint
Buhriz
16.8 K/D
1/2 Rounds
Checkpoint
Trainyard
12.25 K/D
0/2 Rounds
Checkpoint
Lastlight
6 K/D
0/1 Rounds
Checkpoint
Citadel
2 K/D
0/1 Rounds
Checkpoint
Ministry
8.67 K/D
0/1 Rounds
Rifleman
Commander