PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.43
98.63 %

K/D Ratio
.25
99.96 %

Total Kills
2
100.00 %

Kills/Min
.09
100.00 %

Win Rate
50 %
7.62 %

Matches Won
2
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
8.5 %
95.39 %

Headshot %
50.0 %
0.00 %

Objectives
1
99.99 %

Distance
2km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 1 | 0.531 | 12 | 2 | 16.7 % | 0 | 0.0 % | ||
|
Makarov | 1 | 4.286 | 8 | 1 | 12.5 % | 1 | 100.0 % | ||
|
M4A1 | 0 | 0 | 43 | 3 | 7.0 % | 0 | 0 | ||
|
MP5A2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 8 | 0 | 0.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M82A1 CQ | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Citadel
8.5 K/D
1/2 Rounds
Outpost
Citadel
3 K/D
1/1 Rounds
Checkpoint
Mountain
31 K/D
1/1 Rounds
Checkpoint
Town
9 K/D
1/1 Rounds
Checkpoint
Compound
7.75 K/D
1/1 Rounds
Checkpoint
Precinct
44 K/D
1/1 Rounds
Checkpoint
Hold
21 K/D
1/1 Rounds
Checkpoint
Trainyard
21 K/D
0/1 Rounds
Checkpoint
Alpha
14 K/D
0/1 Rounds
Checkpoint
Ministry
8.71 K/D
1/1 Rounds
Rifleman
Fragger
Breacher
Marksman