PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.78
99.95 %

K/D Ratio
.5
96.75 %

Total Kills
6
100.00 %

Kills/Min
.3
96.91 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
12
100.00 %

Assists
1
99.75 %

Accuracy
11.5 %
79.92 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 3 | 0.608 | 97 | 9 | 9.3 % | 0 | 0.0 % | ||
|
G3A3 | 1 | 0.18 | 7 | 1 | 14.3 % | 0 | 0.0 % | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Lastlight
Best K/D
0.5
Lastlight
Highest Score
45
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Checkpoint
Precinct
8.33 K/D
1/1 Rounds
Checkpoint
Lastlight
6 K/D
1/1 Rounds
Checkpoint
Tell
6.25 K/D
1/1 Rounds
Checkpoint
Buhriz
28.5 K/D
1/1 Rounds
Checkpoint
Town
39 K/D
1/1 Rounds
Checkpoint
Trainyard
10 K/D
1/1 Rounds
Checkpoint
Hold
7.67 K/D
1/1 Rounds
Checkpoint
Town
23.67 K/D
1/2 Rounds
Checkpoint
Powerplant
25 K/D
1/1 Rounds
Checkpoint
Tell
15 K/D
1/2 Rounds
Rifleman